Paper submission due:
August
25, 2014(extended,
firm)
Author notification:
September25, 2014
Camera Ready due:
October 15, 2014
Registration due:
October 15, 2014
Scope and Topics
Introduction
Social
computing and
networking is concerned with the
intersection of social behaviour and
computing systems, creating or
recreating social conventions and
contexts through the use of software
and technology. Various social
computing applications such as
blogs, email, instant messaging,
social networking (Facebook,
Twitter, LinkedIn, Google+ etc.),
wikis, and social bookmarking have
been widely popularised by providing
digital platforms for social
interaction. Such applications have
been profoundly change social
behaviours and digital life styles
of humankind whilst pushing the
boundaries of Internet technologies.
While people can enjoy or even
indulge in the benefits such as
freedom and convenience brought
about by social computing, various
critical issues such as trust,
privacy, HCI design, and the
modelling as well as understanding
of social behaviours via
computational means provide
significant challenges.
SocialCom (Social Computing and
Networking) was created to provide
a prime international forum for
researchers, industry practitioners
and domain experts to exchange the
latest fundamental advances in the
state of the art and practice of
Social Computing
& Networking and its broadly
related areas.
SocialCom 2014 is evolved as next premier event
from previous highly successful
series of SCA2013 (Karlsruhe
Germany), SCA2012 (Xiangtan China), SCA2011 (Sydney, Australia),
SocialNet-2010 (Social Computing and
Networking,
Hangzhou, China),
SocialNet-2009(Social Computing and
Networking,
Chengdu China),
SIN-2009 (Social Intelligence
and Networking,
Vancouver Canada).
Scope and Topics
Topics of
particular interest include, but are
not limited to:
· Fundamentals of social computing
· Modelling
of social behaviour
· Social
network analysis and mining
· Big
social media data
· Social
media infrastructure and cloud
computing
· Computational models of social
simulation
· Web 2.0 and
semantic web
· Innovative
HCI and touch-screen models
· Modelling
of social conventions and social
contexts
· Social
cognition and social intelligence
· Social
media analytics and intelligence
· Group
formation and evolution
· Security,
privacy, trust, risk
and
cryptography in social
contexts
· Social
system design and architectures
· Information
retrieval, data mining, artificial
intelligence and agent-based
technology
· Group
interaction, collaboration,
representation and profiling
· Handheld/mobile social computing
· Service
science and service oriented
interaction design
· Cultural
patterns and representation
· Emotional
intelligence, opinion
representation, influence process
· Mobile
commerce, handheld commerce and
e-markets
· Connected
e-health in social networks
· Social
policy and government management
· Social
blog, micro-blog, public blog,
internet forum
· Business
social software systems
· Impact on
peoples activities in complex and
dynamic environments
· Collaborative filtering, mining
and prediction
· Social
computing applications and case
studies
Submission Guidelines
Submissions must include an
abstract, keywords, the e-mail
address of the corresponding author
and should not exceed 8 pages for
main conference, including tables
and figures in IEEE CS format. The
template files for LATEX or WORD can
be downloaded
here. All paper submissions must
represent original and unpublished
work. Each submission will be peer
reviewed by at least three program
committee members. Submission of a
paper should be regarded as an
undertaking that, should the paper
be accepted, at least one of the
authors will register for the
conference and present the work.
Submit your paper(s) in PDF file at
the submission site:
http://www.swinflow.org/confs/socialcom2014/submission.htm.
Publications
Accepted and presented papers will
be included into the IEEE Conference
Proceedings published by IEEE CS
Press (indexed by EI). Authors of
accepted papers, or at least one of
them, are requested to register and
present their work at the
conference, otherwise their papers
may be removed from the digital
libraries of IEEE CS and EI after
the conference.
Distinguished papers presented at
the conference, after further
revision, will be published in
special issues of Concurrency and
Computation: Practice and
Experience,
Journal of Network and Computer
Applications, Journal of
Computer and System Sciences
and IEEE Transactions on Cloud
Computing.